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# c-lottie
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###
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- c-lottie lottie动画
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### c-design交流群号:330647926
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### 示例预览
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[https://cloud.vuedata.wang/cdesign/#/pages/lottie/lottie](https://cloud.vuedata.wang/cdesign/#/pages/lottie/lottie)
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####
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### 一、使用示例
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#### vue2/vue3
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```html
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<template>
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<view>
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<c-lottie
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ref="cLottieRef"
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:src='src'
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@LoopComplete="onLoopComplete"
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width="750rpx" height='750rpx' :loop="true"></c-lottie>
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<view class="content">
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<view>切换图像</view>
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<view class="btnBox">
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<button @click="src='https://mp-eeab6da6-80cd-4e80-844a-66b2a7203834.cdn.bspapp.com/cloudstorage/7b538fb7-d2d5-4524-bf21-6c20e3b5ce6f.json'" size="mini">热销</button>
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<button @click="src='https://mp-eeab6da6-80cd-4e80-844a-66b2a7203834.cdn.bspapp.com/cloudstorage/c42b5f05-06b9-43e7-8436-c1029eee610a.json'" size="mini">字母</button>
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</view>
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<view>播放暂停</view>
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<view class="btnBox">
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<button @click="this.$refs.cLottieRef.call('play')" size="mini">播放</button>
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<button @click="this.$refs.cLottieRef.call('setDirection',-1)" size="mini">反向播放</button>
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<button @click="this.$refs.cLottieRef.call('pause')" size="mini">暂停播放</button>
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<button @click="this.$refs.cLottieRef.call('stop')" size="mini">停止播放</button>
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</view>
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<view>播放速度</view>
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<view class="btnBox">
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<button @click="this.$refs.cLottieRef.call('setSpeed',1)" size="mini">播放速度1x</button>
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<button @click="this.$refs.cLottieRef.call('setSpeed',2)" size="mini">播放速度2x</button>
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</view>
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<view>播放其它设置</view>
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<view class="btnBox">
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<button @click="this.$refs.cLottieRef.call('goToAndStop',[2000,false])" size="mini">跳转到2s并暂停</button>
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<button @click="this.$refs.cLottieRef.call('goToAndPlay',[2000,false])" size="mini">跳转到2s并播放</button>
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</view>
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<view class="btnBox">
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<button @click="this.$refs.cLottieRef.call('goToAndStop',[2,true])" size="mini">跳转到第2帧并暂停</button>
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<button @click="this.$refs.cLottieRef.call('goToAndPlay',[2,true])" size="mini">跳转到第2帧并播放</button>
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</view>
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<view class="btnBox">
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<button @click="this.$refs.cLottieRef.call('playSegments',[[10,20],false])" size="mini">播放完之前的片段,播放10-20帧</button>
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</view>
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<view class="btnBox">
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<button @click="this.$refs.cLottieRef.call('playSegments',[[[0,5],[10,18]],true])" size="mini">直接播放0-5帧和10-18帧</button>
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</view>
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</view>
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</view>
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</template>
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<script>
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export default {
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data() {
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return {
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src: 'https://mp-eeab6da6-80cd-4e80-844a-66b2a7203834.cdn.bspapp.com/cloudstorage/7b538fb7-d2d5-4524-bf21-6c20e3b5ce6f.json'
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}
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},
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methods: {
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onLoopComplete(val) {
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// console.log('当前循环播放完成',val);
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}
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},
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}
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</script>
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<style lang="scss">
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.page{
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width: 100vw;
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overflow-x: hidden;
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}
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.content{
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padding: 20rpx;
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font-size: 28rpx;
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}
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.btnBox{
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width: 100%;
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display: flex;align-items: center;
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margin-top: 20rpx;
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margin-bottom: 30rpx;
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}
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</style>
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```
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#### vue3
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```html
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<template>
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<view>
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<c-lottie
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ref="cLottieRef"
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:src='src'
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@LoopComplete="onLoopComplete"
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width="750rpx" height='750rpx' :loop="true"></c-lottie>
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<view class="content">
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<view>切换图像</view>
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<view class="btnBox">
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<button @click="src='https://mp-eeab6da6-80cd-4e80-844a-66b2a7203834.cdn.bspapp.com/cloudstorage/7b538fb7-d2d5-4524-bf21-6c20e3b5ce6f.json'" size="mini">热销</button>
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<button @click="src='https://mp-eeab6da6-80cd-4e80-844a-66b2a7203834.cdn.bspapp.com/cloudstorage/c42b5f05-06b9-43e7-8436-c1029eee610a.json'" size="mini">字母</button>
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</view>
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<view>播放暂停</view>
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<view class="btnBox">
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<button @click="cLottieRef.call('play')" size="mini">播放</button>
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<button @click="cLottieRef.call('setDirection',-1)" size="mini">反向播放</button>
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<button @click="cLottieRef.call('pause')" size="mini">暂停播放</button>
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<button @click="cLottieRef.call('stop')" size="mini">停止播放</button>
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</view>
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<view>播放速度</view>
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<view class="btnBox">
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<button @click="cLottieRef.call('setSpeed',1)" size="mini">播放速度1x</button>
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<button @click="cLottieRef.call('setSpeed',2)" size="mini">播放速度2x</button>
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</view>
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<view>播放其它设置</view>
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<view class="btnBox">
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<button @click="cLottieRef.call('goToAndStop',[2000,false])" size="mini">跳转到2s并暂停</button>
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<button @click="cLottieRef.call('goToAndPlay',[2000,false])" size="mini">跳转到2s并播放</button>
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</view>
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<view class="btnBox">
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<button @click="cLottieRef.call('goToAndStop',[2,true])" size="mini">跳转到第2帧并暂停</button>
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<button @click="cLottieRef.call('goToAndPlay',[2,true])" size="mini">跳转到第2帧并播放</button>
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</view>
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<view class="btnBox">
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<button @click="cLottieRef.call('playSegments',[[10,20],false])" size="mini">播放完之前的片段,播放10-20帧</button>
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</view>
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<view class="btnBox">
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<button @click="cLottieRef.call('playSegments',[[[0,5],[10,18]],true])" size="mini">直接播放0-5帧和10-18帧</button>
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</view>
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</view>
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</view>
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</template>
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<script setup>
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import { ref } from "vue";
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const cLottieRef = ref()
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let src=ref('https://mp-eeab6da6-80cd-4e80-844a-66b2a7203834.cdn.bspapp.com/cloudstorage/7b538fb7-d2d5-4524-bf21-6c20e3b5ce6f.json')
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const onLoopComplete=(val)=>{
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// console.log('当前循环播放完成',val);
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}
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</script>
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<style lang="scss">
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.page{
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width: 100vw;
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overflow-x: hidden;
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}
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.content{
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padding: 20rpx;
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font-size: 28rpx;
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}
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.btnBox{
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width: 100%;
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display: flex;align-items: center;
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margin-top: 20rpx;
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margin-bottom: 30rpx;
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}
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</style>
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```
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### 二、Props
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| 字段 | 类型 | 必填 | 默认值 | 描述 |
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| ----------- | -------- | ---- | ----------------------| -------------------------------
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| canvasId | String | 否| 'c'+uuid(18) | canvasId 画布id 可不填此项 |
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| width | String | 否| 750rpx | 图像宽度 单位rpx/px |
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| height | String | 否| 750rpx | 图像高度 单位rpx/px |
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| src | String | 是| | Lottie文件地址 小程序只支持网络地址 |
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| data | String | 否| | Lottie文件data |
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| autoPlay | Boolean | 否| true | 是否自动播放 |
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| loop | Boolean | 否| true | 是否循环播放 |
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| renderer | String | 否| canvas | 可选值 svg,canvas 小程序不支持 |
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| isOnChange| Boolean | 否| false |false时不触发 EnterFrame监听 |
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### 三、Event
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| 字段 | 描述 |
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| --------- | ------------------------ |
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| Complete | 监听动画播放完成 |
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| LoopComplete | 监听当前循环播放完成 |
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| EnterFrame | 监听动画播放进度 |
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| SegmentStart | 监听开始播放一个动画片段 |
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| dataReady | 加载完成事件 |
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| dataFailed | 加载失败事件 |
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### 四、Methods
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#### 组件内方法统一使用 call(funName, args) 调用
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```js
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this.$refs.cLottieRef.call('play')
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//or
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const cLottieRef = ref()
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cLottieRef.value.call('play')
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```
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#### funName args入参为array类型 单个参数可传入string类型
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* play(); - 播放
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* stop(); - 停止播放
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* pause(); - 暂停播放
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* setSpeed(speed); -播放速度 speed: 1 为正常速度.
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* goToAndStop(value, isFrame); -暂停到某一时间点或帧 value:数值 isFrame:定义第一个参数是基于时间的值还是基于帧的值(默认为false)
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* goToAndPlay(value, isFrame); -从某一时间点或帧开始播放 value:数值 isFrame:定义第一个参数是基于时间的值还是基于帧的值(默认为false)
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* setDirection(direction); - direction: 1 为正向, -1 为反向.
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* playSegments(segments,forceFlag) - 播放选定的片段 segments:array.可以包含2个数值,它们将用作动画的第一帧和最后一帧。或者可以包含一个数组序列,每个数组带有2个数值。 forceFlag:boolean.如果设置为false,它将等待当前段完成。如果为真,则它将立即更新值。
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* setSubframe(useSubFrames); - useSubFrames: 如果为false,它将遵循原始的AE fps。如果为true,它将更新每个请求动画帧的中间值。默认值为true。
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* destroy(); - 销毁实例
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* ...
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### 方法与lottie-web 方法保持一致 [详情可参考](http://airbnb.io/lottie/#/web?id=usage)
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### 微信小程序端会提示’发现 Lottie 动态创建 canvas 组件,但小程序不支持动态创建组件,接下来可能会出现异常‘ 组件内部已进行处理忽略即可
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### 暂不支持nvue nvue请使用性能更好的原生插件
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### 注意:由于Hbuilderx上传插件无法上传node_odules依赖 导入插件后进入插件目录/uni_modules/c-lottie 使用npm i 进行依赖安装 |